Halo 5: Guardians – We’ve Played it. [Spoiler Free]

Halo 5: Guardians – We’ve Played it. [Spoiler Free]

Halo 5 releases on October 27, and we’ve had our paws on the solo campaign for the last few days and can finally bring you some notes on how its shaping up.

We are allowed to give some preview impressions before our main reviews go live, and just to note I’ve kept everything spoiler free. Here’s some thoughts:

Check out our sneak peak late-campaign gameplay, now available here

Gameplay now includes a variety of manoeuvres not before seen in Halo, sort of rocketing Halo into the movement territory set by games like Titanfall and followed on by titles like Call of Duty: Advanced Warfare. The good news is that it feels pretty darned awesome. I can happily state that I finally actually feel like those awesome Spartans from the videos rather than just ogling over the cool cutscenes and then resorting back to jumping up and down firing my gun. Now its a mixture of sprint, side-dashes, ledge climbing and dash-melee attacks to make you feel like a badass. The pace has definitely been picked up, and it feels like its really re-energised the formula.

The games looks beautiful and runs at a silky smooth frame rate, but for those of you counting pixels, my trained eye is detecting what I believe to be a resolution of 900p or similar, and not the crisp 1080p that some may have expected. I’m sure the guys with all the tech gizmos will have results up soon with the exact numbers. As I said, the game still looks pretty as all hell, but there is a lack of crispness as a result, mostly visible in the terrain and at long distances.

Halo5PreviewScreen1

The campaign has been going well and is obviously (if you didn’t know) designed to work well as 4 player co-op and has you playing two different squads of the hunters and the hunted. It’s proven to be good fun so far and a definite follow on feel similar of that in Halo 4, but make no mistake, this is a Halo game, and Halo games are about shooty, shooty, bang, bang… and that’s what you are going to be doing almost all of the time. It’s got tons of great cutscenes though, the kind from back in the day where they almost feel like a reward for the work you’ve just put in. It’s about time that a Halo shooter catches up to the great animated scenes we got in Halo Wars.

We don’t have access to any of the multiplayer yet, and we look forward to bringing you some thoughts on that as well which should happen next week. For now, Halo 5 is oozing that blockbuster quality you’d want from a big holiday release game and is looking like a step in the right direction for the series and for fans, and we hope to bring you our full review soon.

  • mark_parch

    good to hear. game looks incredible

  • lon3wolf

    I believe this uses variable resolution depending on what’s happening on screen, so 1080p until it gets real busy then drops resolution as it needs to,
    .

  • Bryan King

    Those enemies look awful, I really think they just tried to make the shiniest game with the most neon lights ever. Course, xbox gamers are enamoured by anything sparkly with guns and violence. Also all the “marketing money” the media get will guarantee 9 – 10 scores. Cant wait to call out your already bought off review!

    • cornhooolioo

      With the amount of how much bitch about anything Xbox it is easy to point out that you are in fact a loser.

    • Andyajh

      Just get the STFU!!! What are you going to be saying when they same reviewers give your precious Uncharted that is full of guns and violence a 9-10!!! Well I am glad that 343 and Microsoft is allowing a lot of people to preview the story and the multi-player before launch, and report on how the game plays. This is helping to show that Halo 5 is going to be great and enjoyed for a long time and will deserve the high ratings it will get.

      • Bryan King

        So you DO assume that it will get high ratings just because it has “Halo” on the box!? Proves my point really doesn’t it!
        It’s like apple, all the tech sites are already foaming at the mouth for the Iphone 7 or next icrap to come out without considering any other brands innovations….. Apple and Halo are alike in that they are considered successes before they even launch (sometimes before any announcement).
        It all works to skew reviews to a more positive outcome even though they dont deserve it.

        • George

          you obviously dont have a xbox one….

    • Nick de Bruyne

      As someone who has run a site for over year without seeing a dime, actually losing money to it: Ha, hahaah, ahahahahahahahaa. Bought review! Hahahaha! Oh man. Thanks for that.

      Ballin’ $$$

      • Bryan King

        Would depend on how big the site is and their pull with Metacritic. Wouldn’t it!

        • Nick de Bruyne

          “Cant wait to call out your already bought off review!”

    • retsrzer

      Sure why not, just like Sony bought reviewers off with The Last of Us even though that piece of crap had clunky shooting mechanics and some of the worst AI ever in video games.

      • Bryan King

        Oh yes, Sony sure did…. you will say that and then two minutes later say that Sony is broke and can’t afford anything. Hypocrites the lot of you.
        MS brought money-hatting, dlc, exclusive dlc, timed exclusivity and timed exclusive games to be a major part of the industry so before pointing fingers at Sony, look at MS. A company that had to be brought to court for breaking antitrust law and has the scummiest corporate culture in existence.

        • retsrzer

          Doesn’t cost much to pay off a reviewer, hell if you recall in 2008 both Sony and Konami were sending MGS4 gift baskets to reviewers at IGN, Gamespot and other outlets

          What a dumbass, and PS4 has the COD exclusive DLC now, and Street Fighter V as a console exclusive

          Stay mad, stay salty, stay jelly

  • unspok3n

    Crisp 1080p? Is there such a thing? With copious amounts of AA maybe, but it’s no 4K.

    Joshing aside the game looks stunning!

    • Nick de Bruyne

      1080p running on a 1080p TV of course has 1 pixel per pixel, which keeps it nice and sharp. Of course running 1080p on a 4K monitor will upscale the res heavily and cause it to lose its crispness as one would suspect, but on a 1080p TV say around 42 – 46″, 1080p does (and should) look super clean especially when at a distance of around 2 – 2.5m and up. Played MGSV recently or Forza 6 and both look marvellous. Crisp might be subjective, but any res being upscaled like this will always have that slight murky feel to it.

  • Corey

    pretty stoked.

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